
Warcraft III - an in-game cube skin unused by any unit in game has Samwise's face on all sides, named "Sammy!". Upon inspection, the interior of these books read "Sam" on a page. Warcraft III - when certain paladins cast spells, they open their books to do so. Warcraft II - a random doodad is the name "Sam" scrawled in the dirt. Much of the pandaren culture, dress, society, and weapons were inspired by samurai and Hong Kong martial arts films, both of which Didier greatly appreciates. He had originally created the race for his daughter soon after her birth.Īmong other things, panda icons also appeared accompanying much of Samwise's art, and could be seen in Warcraft III as the emblem adorning night elf demon hunters' warblades. Through this personal link, Didier became responsible for the creation of the pandaren, a race originally regarded by fans - and used by Blizzard - as a " April Fools joke", but still with legitimacy within the lore. ".for some reason, I decided to do like a panda guy because, actually, also like 'Samwise', 'Panda' is my nickname because I’m kind of a big hairy bear dude, but I’m not very fearsome. Azeroth Choppers (appearing as himself)ĭidier has a heavy fixation on pandas, which he explains in the launch episode of BlizzCast, among other things. You can help expand it by clicking Edit to the right of the section title. "Basically, he's a WoW icon in every sense of the word." - ( Mike Schramm)
Īway from Blizzard, Samwise is responsible for much of the album art of Swedish power metal band HammerFall. Samwise also voiced Samuro in Heroes of the Storm. Samwise is the frontman of Level 80 Elite Tauren Chieftain, the band of Blizzard employees that played at BlizzCon and the 2008 edition of WWI. Didier has also designed and drawn many of the graphical icons found in Warcraft III and World of Warcraft, and even provided some voicework for both.
Among the veteran Blizzard employees, Samwise Didier has been a consistent artist for many years, and recently his style has been the artistic direction of choice for all Blizzard franchises.ĭidier's greatly exaggerated physiques and vibrant, bright color palette has dictated the artistic style of Warcraft III, World of Warcraft, and even the now defunct StarCraft: Ghost. Sam "Samwise" Didier is the Art Director at Blizzard Entertainment.